Sunday, 14 July 2013

Making of World War Z



Making of World War Z
Marc Forster’s World War Z may have had a slightly turbulent trip to the big screen – it’s third act was re-worked at high cost – but the benefits have been clear, with a successful opening weekend and praise as a new kind of zombie film. A swathe of visual effects artists, led by effects supervisor Scott Farrar, helped realize the undead.
We sat down with four of the show’s vendors to discuss their key contributions:
1. The zombies take the US: Cinesite
2. From Israel to Cardiff: MPC
3. Scanning, 3D data capture and modelling: 2h3D and 4DMax
4. Stereo conversion: Prime Focus

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